Mechanics

Transformations

Combat, non-combat, simple, rare, divine and exclusive forms

Transformations change a character's appearance and combat stats. They arrived with Kamael: The First Throne; the short rules are also in the chronicle overview. Below is the full list of transformations and their skills according to l2db.ru (2009).

How transformations work

Types and methods

  • Transformations are combat and non-combat; combat ones are either general or class-dependent.
  • You transform with special transformation skills or by inserting a talisman into a bracelet. There are also special transformation scrolls and transformations that let you use armor found on Hellbound.
  • A character who picks up a cursed sword (Demonic Sword Zariche or Blood Sword Akamanah) is transformed by force.

Learning

  • After the More Than Meets the Eye quest (level 50+), you can learn your first transformation from the transformation wizard Avant-Garde on the second floor of the Ivory Tower. The First Transformation skill is needed to get all other transformation skills.
  • Additional transformations require a Tome of Transformation; Guild Adventurers sell them for Crystals of Life and adena.
  • Non-combat transformations come from talismans inserted into a bracelet; they are available in the Rainbow Clan Hall or the Wild Beast Reserve.
  • Transformation skills learned by the main class are not shared with subclasses.
TomeWhere to get it
Tome of Transformation - Onyx BeastAvant-Garde, for adena
Tome of Transformation - Death BladerBlack Marketeer of Mammon, for Ancient Adena
Tome of Transformation - Grail ApostleGuild Adventurer in Gludin Village
Tome of Transformation - UnicornGuild Adventurer in Oren Castle Village
Tome of Transformation - Lilim KnightGuild Adventurer in Oren Castle Village
Tome of Transformation - Golem GuardianGuild Adventurer in Schuttgart Castle Village
Tome of Transformation - Inferno DrakeGuild Adventurer in Schuttgart Castle Village
Tome of Transformation - Dragon BomberGuild Adventurer in Aden Castle Village

Cancelling

  • With the Transform Dispel skill at any time.
  • On death.
  • When the item that gave the transformation is removed.
  • When the time runs out (depends on the transformation type).
  • When entering water (except a cursed sword transformation).

Conditions and restrictions

  • The player must not have a pet or servitor summoned, must not ride a Strider or Wyvern, and must not have Mystic Immunity active.
  • You cannot transform on a moving ship; a transformed character cannot use the ferry.
  • If a transformed player gets a cursed weapon, he becomes a cursed character.
  • While transformed, only the transformation's skills and the general skills for transformed characters are available. Buffs and debuffs stay.
  • A transformed player cannot challenge others to a duel or party duel and cannot switch or add a subclass. You cannot transform during the Olympiad.
  • With a cursed sword transformation, the sword's name replaces the character's name, including in chat; such a player cannot use trade chat or shout. Clan, alliance and private chats show the real name.

Each transformation below also has its transform skill (MP 0) and Transform Dispel (cancels the transformation, MP 0); these are not repeated in the tables.

Combat transformations

Onyx Beast

Level: 50. Given by the More Than Meets the Eye quest.

SkillLvlTypeMPDescription
Power Claw1active60attacks with powerful claws, power 1008
Fast Moving1magic61a temporary but substantial speed boost

Death Blader

The tome can be bought from the Black Marketeer of Mammon for 660,000 ancient adena.

SkillLvlTypeMPDescription
Rolling Attack2active58quickly spins the spear, attacking nearby enemies, power 984
Dig Attack2active58a powerful ground-piercing attack, power 1406
Darkness Energy Drain3active58absorbs energy from a corpse to recover HP
Curse of Darkness3magic-a powerful curse (a very strong short poison)
Decrease Bow/Crossbow Attack Speed1passive0lowers attack speed with a bow or crossbow while transformed

Grail Apostle

Level: 60. Tome from the Guild Adventurer in Gludin Village.

SkillLvlTypeMPDescription
Power Slash3active74a powerful frontal polearm attack, power 1568
Spear3active74a strong polearm thrust with a chance of bleeding, power 1129, effect 7
Blessing of Angel3active74raises the P.Atk of all party members (does not stack with the Bladedancer's dance)
Wind of Angel3active74raises the Evasion of all party members (does not stack with the Swordsinger's song)

Unicorn

Level: 60. Tome from the Guild Adventurer in Oren.

SkillLvlTypeMPDescription
Horn of Doom3active-a powerful charging horn attack
Horn Assault3active-releases the horn's energy at a distant enemy
Light of Heal3active-heals the target with the force of light
Gravity Control3debuff-lowers the movement and attack speed of nearby enemies

Golem Guardian

Level: 60. Tome from the Guild Adventurer in Schuttgart.

SkillLvlTypeMPDescription
Steel Cutter2active70attacks with a sharp steel blade, power 1406
Double Slasher2active70a sonic beam at a distant target, power 1055
Bomb Installation2active50plants a bomb in the ground
Earthquake2active70shakes the ground, stunning nearby enemies, power 703

Dragon Bomber

Level: 60. Tome from the Guild Adventurer in Aden.

SkillLvlTypeDescription
Death Blow4activea melee attack with a chance of a lethal strike (like Lethal Blow)
Scope Bleed4activea strong bleeding attack (like Sting)
Assimilation4activemakes you transparent so monsters do not aggro (like Silent Step)
Sand Cloud4activean AoE accuracy debuff (like Sand Bomb)

Lilim Knight

Level: 60. Tome from the Guild Adventurer in Oren.

SkillLvlTypeDescription
Poison Dust2activesprays poisonous powder on all nearby enemies
Attack Rage2activebuilds a charge up to level 4 (like Sonic Focus)
Attack Buster2activedetonates the charge for a powerful attack; needs a level 2 charge
Attack Storm2activea magic attack on distant enemies; needs a level 3 charge

Inferno Drake

Level: 60. Tome from the Guild Adventurer in Schuttgart.

SkillLvlTypeMPDescription
Fire Breath2active70a fire attack on enemies in front, power 984
Blaze Quake2active70a fire attack on nearby enemies, power 703, effect 6
Paw Strike2active70a powerful forefoot strike, power 1406
Fire Armor2active70a protective, damage-reflecting fire barrier; you cannot move while it lasts

Non-combat transformations

TransformationHow to get itNotes
Pixya battle transformation scroll from the Suspicious Merchant, 8,000 adenaonly during a siege or fortress battle, lasts 10 seconds, no skills
BuffaloGrey Talisman of Buffalo Transform from the Wild Beast Reserve for 10 Knight Epaulettes, inserted into a braceletturns you into a buffalo
YetiGrey Talisman of Yeti Transform from the Rainbow Springs Clan Hall for 10 Knight Epaulettes, inserted into a braceletturns you into a yeti
Bunny (event)a scroll from the Bunny Money event, 500 adenalasts 10 minutes; skills Magic Rabbit Eye (finds a hidden treasure box), Rabbit Tornado (opens a treasure box with a spinning kick), passive Dissonance (you cannot control your body)
PigPig Lollipop - a 4th Anniversary commemorative itemthe Transform Pig skill turns you into a pig for 5 minutes; the lollipop oinks when attacking, cannot be dropped, but can be put in the private warehouse and sent by freight

Simple transformations

Simple transformations (warrior, battle mage, healer) are available from level 70 and literally change your class, turning the character into a top fighter, a powerful mage or an unrivaled healer. The tomes drop from monsters.

Doll Blader

Level: 70, type: warrior. The tome drops in the Lair of Antharas.

SkillLvlTypeMPDescription
Doll Blader Clairvoyance1active65temporarily raises the critical chance, effect 3
Doll Blader Sting3active85a strike with instant bleeding, over-hit possible, power 1412, effect 3
Doll Blader Throwing Knife3active170throws a dagger at a distant target, over-hit possible, power 5645

Saber Tooth Tiger

Level: 70, type: warrior. The tome drops in WoA (the source calls it "Shrine of Loyalty").

SkillLvlTypeMPDescription
Saber Tooth Tiger Bite3active88a ferocious bite, power 2117
Saber Tooth Tiger Fear3active166a roar that makes nearby enemies flee in fear, with damage, power 1059 (like Fear)
Saber Tooth Tiger Sprint1magic24temporarily raises speed, effect 2 (like Wind Walk)

Vale Master

Level: 70, type: mage. The tome drops in the Tower of Insolence.

SkillLvlTypeMPDescription
Vale Master Bursting Flame3magic92a poisoning dark flame attack, power 122
Vale Master Dark Cure3magic29removes all debuffs from the target
Vale Master Dark Explosion3magic92detonates a corpse, damaging nearby enemies, power 61
Vale Master Dark Flare3magic92a mass attack with a huge explosion, power 122

Heretic

Level: 70, type: healer. The tome drops in the Swamp of Screams (Stakato Nest).

SkillLvlTypeMPDescription
Heretic Heal3magic60instantly heals the target, power 956
Heretic Side Effect3magic183a quick heal, power 796
Heretic Resurrection3magic244resurrects and restores about 60% of the lost experience (per a note in the source, 80% with a +5 WIT tattoo and the Dark Crystal set)
Heretic Heal Side Effect3magic70lowers the enemy's healing effectiveness, effect 8

Oel Mahum

Level: 70, type: warrior. The tome drops in the Forest of the Dead.

SkillLvlTypeMPDescription
Oel Mahum Flourish3active85swings the weapon at surrounding enemies, over-hit possible, power 1271
Oel Mahum Stun Attack3active77damage and stun at the same time, over-hit possible, power 1059
Oel Mahum Ultimate Defense1magic10sharply raises P.Def, M.Def and resistance to buff cancel; you cannot move, effect 2 (like Ultimate Defense)

Rare transformations

Rare transformations turn the character into creatures that look exactly like the strongest raid bosses. They are much stronger than the rest; the tomes drop from the corresponding bosses.

Kechi

Level: 76.

SkillLvlTypeMPDescription
Kechi Double Cutter1active88attacks with crossed swords, power 2957
Kechi Air Blade1active62a ranged strike with sword energy, critical possible, power 1812

Demon Prince

Level: 76.

SkillLvlTypeMPDescription
Demon Seed1active91a poison that grows stronger every second until removed (it does not wear off by itself)
Devil Spinning Weapon1active109spins the weapon at surrounding enemies, power 162
Devil Ultimate Defense1magic10sharply raises P.Def, M.Def and resistance to buff cancel; you cannot move, effect 2

Ranku

Level: 76.

SkillLvlTypeMPDescription
Ranku Dark Explosion1active112an attack with dark energy, power 162
Ranku Stun Attack3active77a mass stun with damage, over-hit possible, power 1

Gordon

Level: 76.

SkillLvlTypeMPDescription
Gordon Beast Attack1active88a beast attack, power 2957
Gordon Press1active109lowers the speed, attack speed and casting speed of surrounding enemies, effect 3
Gordon Sword Stab1active88a sword attack on enemies in front, power 2957

Benom

Level: 70.

SkillLvlTypeMPDescription
Benom Disillusion1magic35temporarily raises attack power, effect 1
Benom Power Smash2active88a powerful sword strike, power 2957
Benom Sonic Storm2magic88an area attack with sword energy, power 2957

Anakim

Level: 70.

SkillLvlTypeMPDescription
Anakim Energy Attack2active72a mass energy magic attack, power 197
Anakim Holy Beam2active72a mass holy magic attack, power 197
Anakim Holy Light Burst2active72a powerful physical attack, over-hit possible, power 3590
Anakim Cleanse1active25removes all of your debuffs
Anakim Sunshine1magic25instantly heals the party, power 1340

For comparison, the source notes that mages' strongest nukes have power 108, vortexes 140, and a level 74 Bishop's group heal has power 1170.

Zaken

SkillLvlTypeMPDescription
Zaken Concentrated Attack4active72a concentrated strike at a single point, power 4224
Zaken Dancing Sword4active72a mass attack with dancing swords, power 2534
Zaken Energy Drain4active72drains the target's HP and MP, restoring some of your HP
Zaken Hold4active72roots the enemy (like Dryad Root); no further hold while it lasts
Zaken Vampiric Rage1magic60temporarily restores HP from damage dealt (except skills and ranged attacks), effect 4

Divine transformations

They become available once the character's subclass reaches level 80. Talk to the subclass master to get the Certificate and the Scroll of Holy Transformation; take the book to the transformation wizard Avant-Garde, who teaches the skill. Only the main class can learn and use it. Each transformation lasts 30 minutes.

TransformationForSkillsStats
Summonersummonerssummons a holy creature (2 A-grade crystals); passes part of your damage to the servitor (constant MP drain); a servitor buff like Chant of Victory (20 ore); heals the servitor, power 991; self-sacrifice: raises the party's skill critical chance (at MP < 10%)STR 22, DEX 21, CON 27, INT 41, WIT 20, MEN 39
Healerhealersquick heal, power 946; heal, power 826; a heal with a chance to restore HP from damage dealt, power 400, effect 5; removes curses; self-sacrifice: restores the party's HP and MP (at MP < 10%)STR 22, DEX 21, CON 27, INT 41, WIT 20, MEN 39
Warriorfightersan attack while maneuvering around the enemy, power 2904, lethal chance; a ranged sword attack, power 2323, lethal chance; a ground shake that ignores shields, critical possible, power 2323; a P.Atk self-buff, effect 2; an attack with poison, effect 3, power 1689, lethal chance; self-sacrifice: raises the party's strength (at HP < 30%)STR 40, DEX 30, CON 43, INT 21, WIT 11, MEN 25
Knightknights and tanksa powerful strike that forces the enemy to attack you, power 6752; the same on all surrounding enemies, power 6752; stun with damage, ignores shields, critical possible, power 1162; an AoE stun, ignores shields, critical possible, power 775; perfect defense, effect 2 (like Ultimate Defense); a hammer wave attack, power 2322; a strong explosion, power 1900; self-sacrifice: raises the party's defense (at HP < 30%)STR 40, DEX 30, CON 43, INT 21, WIT 11, MEN 25
Enchanterbuffersbuffs like Prophecy of Fire, Prophecy of Water, Prophecy of Wind and Chant of Victory; applies all three elemental states at once (cannot be reapplied); self-sacrifice: fully restores the party (at MP < 10%)STR 22, DEX 21, CON 27, INT 41, WIT 20, MEN 39
Roguedamage dealersa stun shot, power 2323, critical possible; a double shot, power 6195, critical and lethal possible; a bleeding blow, effect 3, power 1549, lethal chance; Lethal Blow, power 6969, lethal chance; an evasion self-buff (like Ultimate Evasion); a backstab, power 2111; self-sacrifice: raises the party's evasion (at HP < 30%)STR 40, DEX 30, CON 43, INT 21, WIT 11, MEN 25
Wizardbattle magesa non-elemental attack, power 102 (damage may be reduced in PvP); a holy attack, power 128; a mass holy wind attack, power 64; sleep; raises resistance to dark attacks and lowers resistance to holy attacks, effect 3; self-sacrifice: raises the party's M.Atk (at MP < 10%)STR 22, DEX 21, CON 27, INT 41, WIT 20, MEN 39

Exclusive transformations

Final Form

Final Form lets the Kamael regain their former might: it grants them a second wing and fills their bodies with dark energy. The skill is available to all Kamael from level 79. Because of its colossal power, it is limited to five minutes. The transformation consumes 20 souls.

SkillLvlTypeMPDescription
Nail Attack1active79a demonic claw combo attack, power 2583
Wing Assault1active79charges with outspread wings, striking around the target, power 2067
Death Beam1magic73attacks all enemies in front, power 138
Soul Sucking1magic36gradually drains the enemy's soul

Golem Armor

An exclusive transformation of the Maestro class: it turns the dwarf into a huge, mighty Chaos Golem. Unlike other transformations, you can stay in this form for a whole hour. The transformation (the Golem Armor skill) costs 44 MP.

SkillLvlTypeMPDescription
Magic Obstacle1active49blows away the enhancing effects of enemies around the golem
Over-hit1active25increases the golem's power by filling it with special fuel
Golem Punch1active59a powerful punch that stuns, power 4339
Golem Tornado Swing1active59an attack with rotating arms, power 3100

Cursed swords

A character who takes up Demonic Sword Zariche or Blood Sword Akamanah is automatically transformed into a Dark Knight. The transformation does not depend on gender or race - all such knights look the same - and the character's name is replaced by the name of the sword picked up.