KF2 Surge Breaker Batteries: Locations by Sector
The Surge Breaker (Power Core) collectibles are batteries spread across the sectors of the map. This page is a sector-by-sector memory aid based on a CC BY-NC photo guide by Vinciane Amorini (April 2020). Sector 01 always starts the round and CRE always ends it with the boss; the sectors in between come in random order. Sector 01, Sector 03 and CRE seem to lack a third collectible while the others have three, so a total of 30 means nothing is missing. See also another Surge Breaker battery guide.
A battery collectible; counter 30 means you have them all.
Sector 01 (first wave)
Under the right platform.
On the left side, behind some rubbish.
Sector 02
On the left side of the second blocked hallway, in the upper part of the level.
Behind the trader.
Between pipes on the left of the nearer slope from the elevator.
Sector 03
On the left side of the elevator when facing it.
Between boxes in the lower part of the level.
Sector 04
In a corner next to a corpse, in the server area.
Behind a pillar at the end of the map, before the stairs.
Above a wall in the open area where you can see bright light.
Sector 05
On the right side of the elevator (with it behind you), behind barrels and crates.
Behind barrels, just after the control panel.
On top of a beam in the upper part of the level.
Sector 06
On the right of the elevator, with it behind you: an electrical panel and a battery in the corner.
On top of a generator, near the stairs to the left of the elevator.
Under the stairs on the opposite side of the elevator.
Sector 07
Under the farther stairs from the elevator.
On the opposite side of the elevator, on a pipe.
Behind barrels and crates next to the stairs on the opposite side of the elevator.
Sector 08
In the hallway directly in front of the elevator.
On top of a beam above the control panel, on the trader side.
Behind some barrels, at the third door.
RTN/TNZ
To the right of the trader there is a trap; turn around and the collectible is above.
From the first collectible, pass the trap and look right; the second one is there.
From the second collectible, go to the reception area and shoot the window to destroy the third one.
DKG
Next to the reception area.
In the control room, under the pipes on the left.
In the control room, above the second collectible.
CRE (boss)
On top of the wall, on the right side of the elevator (with it behind you).
On the opposite side of the elevator, where you can see pipes going down.
Credit: original guide by Vinciane Amorini, CC BY-NC, April 2020.
FAQ
- How many batteries are there on Surge Breaker?
- The set totals 30. Sectors 01, 03 and CRE appear to have only two each while the others have three.
- Is the sector order fixed?
- Sector 01 always starts and CRE (boss) always ends the round; the remaining sectors are random.