KF2 Trader Weapons: Full List With Dosh Price and Weight (104 Weapons)
This reference lists every weapon you can buy at the Killing Floor 2 trader together with its Dosh price and weight. The data was compiled by a community member at update v1117 (Interstellar Insanity), which added the FAMAS Masterkey, Thermite Bore, HRG Blast Brawlers and HRG Bastion. It counts 104 trader weapons, including single and dual variants but excluding the single 9mm, which you cannot buy or sell. Prices and weights may have changed in later updates.
The trader's ALL tab as a level 25 Berserker on a test map, v1052.
Weapon table (alphabetical)
The inventory limit is set by weight, and the trader menu can only show 14 weapons at a time, so this table is more convenient than scrolling through the ALL tab.
| Weapon | Price (Dosh) | Weight (kg) |
|---|---|---|
| .50 Desert Eagle | 550 | 2 |
| .500 Magnum Revolver | 750 | 3 |
| 1858 Revolver | 100 | 2 |
| AA-12 Auto Shotgun | 1500 | 10 |
| AF2011-A1 | 750 | 3 |
| AR-15 Varmint Rifle | 200 | 4 |
| Battleaxe | 2000 | 10 |
| Blunderbuss | 1500 | 7 |
| Bone Crusher | 1600 | 8 |
| C4 Explosives | 300 | 3 |
| Caulk n' Burn | 200 | 5 |
| Compound Bow | 2000 | 8 |
| Crossbow | 650 | 6 |
| Crovel Survival Tool | 200 | 4 |
| Doomstick | 1500 | 10 |
| Double-barrel Boomstick | 750 | 5 |
| Dragonsbreath | 650 | 5 |
| Dual .50 Desert Eagles | 1100 | 4 |
| Dual .500 Magnums | 1500 | 6 |
| Dual 1858 Revolvers | 200 | 4 |
| Dual 9mm Pistols | 150 | 2 |
| Dual AF2011-A1 | 1500 | 6 |
| Dual Glock 18c | 1500 | 8 |
| Dual HRG Buckshots | 1100 | 4 |
| Dual HRG Winterbite | 650 | 4 |
| Dual M1911 Pistols | 650 | 4 |
| Dual Rhinos | 1100 | 4 |
| Dual Spitfires | 650 | 4 |
| Eviscerator | 1600 | 9 |
| FAMAS Masterkey | 1200 | 6 |
| Fire Axe | 850 | 5 |
| Flamethrower | 1200 | 7 |
| FN FAL ACOG | 1500 | 8 |
| Freezethrower | 1100 | 7 |
| Frost Fang | 1300 | 7 |
| Glock 18c | 750 | 4 |
| Gravity Imploder | 2000 | 8 |
| Heckler & Koch UMP | 1200 | 5 |
| Helios Rifle | 2000 | 8 |
| Hemoclobber | 1200 | 4 |
| Hemogoblin | 1100 | 8 |
| HMTech-101 Pistol | 200 | 1 |
| HMTech-201 SMG | 650 | 3 |
| HMTech-301 Shotgun | 1100 | 6 |
| HMTech-401 Assault Rifle | 1500 | 7 |
| HMTech-501 Grenade Rifle | 2000 | 8 |
| HRG Arc Generator | 1500 | 9 |
| HRG Bastion | 2000 | 7 |
| HRG Beluga Beat | 1100 | 7 |
| HRG Blast Brawlers | 1600 | 9 |
| HRG Buckshot | 550 | 2 |
| HRG Healthrower | 1000 | 7 |
| HRG Incendiary Rifle | 1200 | 6 |
| HRG Incision | 1500 | 8 |
| HRG Kaboomstick | 1100 | 6 |
| HRG Nailgun | 1100 | 5 |
| HRG Scorcher | 1000 | 4 |
| HRG Teslauncher | 1500 | 7 |
| HRG Vampire | 1500 | 8 |
| HRG Winterbite | 325 | 2 |
| Husk Cannon | 1500 | 8 |
| HX25 Grenade Pistol | 300 | 4 |
| HZ12 Multi-Action | 750 | 5 |
| Ion Thruster | 2000 | 8 |
| Kalashnikov AK-12 | 1100 | 6 |
| Katana | 850 | 4 |
| Killerwatt | 2000 | 8 |
| Kriss SMG | 1500 | 6 |
| M14 EBR | 1100 | 7 |
| M16 M203 Assault Rifle | 1200 | 6 |
| M1911 Pistol | 325 | 2 |
| M32 Grenade Launcher | 2000 | 9 |
| M4 Combat Shotgun | 1100 | 6 |
| M79 Grenade Launcher | 650 | 6 |
| M99 AMR | 2500 | 12 |
| Mac 10 | 900 | 4 |
| Microwave Gun | 1500 | 9 |
| Mine Reconstructor | 1200 | 8 |
| Minigun | 2000 | 10 |
| MKb.42(H) Carbine Rifle | 1100 | 7 |
| Mosin Nagant | 1100 | 7 |
| MP5RAS SMG | 650 | 4 |
| MP7 SMG | 200 | 4 |
| P90 SMG | 1100 | 5 |
| Pulverizer | 1300 | 6 |
| Rail Gun | 1500 | 9 |
| Rhino | 550 | 2 |
| Riot Shield & Glock 18 | 1500 | 8 |
| Road Redeemer | 850 | 5 |
| RPG-7 | 1500 | 9 |
| SA80 L85A2 Bullpup | 650 | 5 |
| SCAR-H Assault Rifle | 1500 | 6 |
| Seal Squeal | 1100 | 7 |
| Seeker Six | 1500 | 8 |
| SG 500 Pump-Action | 200 | 5 |
| Spitfire | 325 | 2 |
| SPX 464 Centerfire | 650 | 5 |
| Static Strikers | 1600 | 7 |
| Stoner 63A LMG | 1500 | 9 |
| Thermite Bore | 1500 | 7 |
| Tommy Gun | 650 | 6 |
| VLAD-1000 Nailgun | 750 | 5 |
| Winchester 1894 | 200 | 4 |
| Zweihander | 1300 | 7 |
Price tiers
- 100 Dosh: 1858 Revolver. 150: Dual 9mm Pistols.
- 200 Dosh: AR-15 Varmint Rifle, Caulk n' Burn, Crovel Survival Tool, Dual 1858 Revolvers, HMTech-101 Pistol, MP7 SMG, SG 500 Pump-Action, Winchester 1894.
- 300-325: C4 Explosives, HX25 Grenade Pistol (300); HRG Winterbite, M1911 Pistol, Spitfire (325).
- 550: .50 Desert Eagle, HRG Buckshot, Rhino.
- 650: the first big tier of dual pistols and tier 2 and 3 rifles, SMGs and shotguns (for example Crossbow, Dragonsbreath, HMTech-201 SMG, M79, MP5RAS, SA80 Bullpup, SPX 464, Tommy Gun).
- 750-900: .500 Magnum, AF2011-A1, Boomstick, Glock 18c, HZ12, VLAD-1000 (750); Fire Axe, Katana, Road Redeemer (850); Mac 10 (900).
- 1000-1300: most tier 3 and 4 weapons, such as AK-12, M14 EBR, M4, P90, Freezethrower, Flamethrower, Zweihander and Pulverizer.
- 1500: heavy hitters such as AA-12, Doomstick, FN FAL ACOG, HMTech-401, Kriss, RPG-7, Rail Gun, SCAR-H, Stoner 63A and many duals.
- 1600-2000: Bone Crusher, Eviscerator, HRG Blast Brawlers, Static Strikers (1600); Battleaxe, Compound Bow, Gravity Imploder, HMTech-501, HRG Bastion, Helios Rifle, Ion Thruster, Killerwatt, M32, Minigun (2000).
- 2500: M99 AMR.
Non-tradeable items (0 kg)
9mm Pistol, Armor, Grenades, Knives, Medical Syringe and Welder.
Refill prices
9mm pistol: up to v1064 a magazine cost 8 Dosh for 15 bullets, with 16 magazines (240 bullets) at 128. From v1065 it is 12 to 72 Dosh for 6 magazines (90 bullets). Perk skills raise the cap: Survivalist Ammo Vest 101 bullets for 81 Dosh, Commando Prepared 105 for 84, Sharpshooter Always Prepared 109 for 88.
Grenades: 40 Dosh each, 200 for five. Sharpshooter's Always Prepared allows six grenades for 240.
Armor: 3 Dosh per point up to 300 for full armor. Maximum armor by perk: Commando with Tenacious 125%, Survivalist 1% per level (125% at level 25), SWAT with Assault Armor 150%, Field Medic 3% per level (175% at level 25).
The older auto-fill bug where missing armor charged 6 extra Dosh was fixed in the Day of the Zed update.
Trader inventory over time
Old screenshots of the full ALL tab, cropped to show every weapon.
Back and Kickin' Brass (v1080): 72 weapons, single and dual variants.
Infinite Onslaught, before upgrades and E.D.A.R.s (v1063): 58 weapons including singles and duals (51 without Gunslinger's five duals, Firebug's dual Spitfires and Dual 9mms).
Krampus Christmas (v1059): 54 weapons including single and dual variants.
Older weapon lists from the spawn guide
The author moved the GiveWeapon list to a separate guide on spawning weapons with console commands. Archived screenshots of the list at three versions:
Weapon list at v1069.
Weapon list at v1065.
Weapon list at v1063.
For spawning weapons see GiveWeapon console commands.
FAQ
- How many weapons can be bought at the trader?
- 104 trader weapons as of v1117 (Interstellar Insanity), counting single and dual variants and excluding the single 9mm which cannot be bought or sold.
- What is the most expensive weapon?
- The M99 AMR at 2500 Dosh and 12 kg, the heaviest weapon in the list.
- Which items weigh nothing and cannot be traded?
- The 9mm pistol, armor, grenades, knives, the medical syringe and the welder.