Chronicles & Updates

Goddess of Destruction: Glory Days

Dual class, clan requests and the Isle of Souls

Glory Days is a Goddess of Destruction update released after Tauti. It expanded the dual class system, reworked clan wars and the PK system, added clan requests from the dwarven guilds, moved sieges of conquerable clan halls into instances and rebuilt the Isle of Souls for characters of level 92-96.

The data reflects the Korean version of the Glory Days update for Goddess of Destruction; where no official English name is known, names are translated from the Russian client.

Dual class and subclasses

Dual class certificates

The dual class now gives benefits similar to subclasses. When the dual class reaches level 85, 90, 95 and 99, the main class receives one dual class certificate from Class Change Manager Drandum, who also teaches the certificate skills:

Skill (effect)Lv. 1Lv. 2Lv. 3Lv. 4Certificates per level
P. Atk. / M. Atk.+3% / +4%+6% / +9%+9% / +13%+12% / +18%1
P. Def. / M. Def.+3% / +3%+6% / +6%+9% / +9%+12% / +12%1
Atk. Spd. / Casting Spd.+3% / +3%+6% / +6%+9% / +9%+12% / +12%1
Max HP+6%+12%+18%+24%1
Max MP+6%+12%+18%+24%1
Max CP+6%+12%+18%+24%1

Single-level certificate skills:

EffectCertificates
Chance to restore HP when attacking2
Chance to restore MP when attacking2
P. Atk. +9%, P. Def./M. Def. -9%2
P. Atk. +13%, P. Def./M. Def. -9%2
Attack and defense against all elements +202
Attack and defense against mental attacks +202
Chance to increase damage by 27%3
Chance to increase skill power by 27%3
Chance to increase P. Def./M. Def. by 27%3
Chance to restore HP when taking 1000 damage or more3
Blocks all physical skills of the target for 5 sec. (100% success, players only, 10 min. cooldown)4
Blocks all magic skills of the target for 5 sec. (100% success, players only, 10 min. cooldown)4
Reduces Speed of the target and nearby enemies by 30% for 5 sec. (100% success, players only, 10 min. cooldown)4
100% resistance to damage reflection for 30 sec. (10 min. cooldown)4

Re-Awakening the dual class

  • The dual class can be Awakened again through Class Change Manager Rean for a set amount of adena and a Cloak of the Awakened.
  • The dual class then becomes level 85, all Awakening skills are removed and replaced by the standard 3rd class skill set, and the character receives the class cloak of the new dual class profession.

Dual class level bonuses

A passive skill is learned automatically when the dual class reaches the required level:

Skill levelDual class levelEffect
185Max HP +463
290Max HP +972
395Max HP +1458
499Max HP +1926

Rean also sells the following items:

Dual class levelEffect
87+STR +1, INT +1, Speed +7
87+Weight limit +12800, inventory slots +12
92+STR +1, INT +1, CON +1, MEN +1, Speed +7
92+Weight limit +12800, inventory slots +18

Subclass certification skills

All previously learned subclass certification skills are removed and the certificates returned. The new skills (1 certificate per level):

SkillLv. 1Lv. 2Lv. 3Lv. 4
Sub - P. Atk./M. Atk. increase+1% / +1%+2% / +3%+3% / +4%+4% / +6%
Sub - P. Def./M. Def. increase+1% / +1%+2% / +2%+3% / +3%+4% / +4%
Sub - Atk. Spd./Casting Spd. increase+1% / +1%+2% / +2%+3% / +3%+4% / +4%
Sub - critical rate increase (P./M.)+10+20+30+40
Sub - P./M. Accuracy increase+2+4+6+8
Sub - P./M. Evasion increase+2+4+6+8

Kamael can now take the Inspector subclass without developing two other subclasses first.

Clans and sieges

Castle sieges

  • Camps and Advanced Camps get more HP, P. Def. and M. Def., but cost more to set up: Camp - 300 Gemstones (B-grade), Advanced Camp - 600 Gemstones (B-grade).
  • Siege weapons destroy castle walls faster.
  • HP, P. Def. and M. Def. of castle Guard Towers and Flame Guard Towers are greatly increased.
  • Cloaks for members of the owning clan are added to the castle shop.
  • Fixed: the east and west air doors of Aden Castle stayed open after the siege.

Clan wars

All clan wars are cancelled when the update is installed.

ParameterBeforeAfter
Requirements to declareClan level 3, 15 membersClan level 5, 15 members
Wars that can be declared5 clans (unlimited accepted)30 clans (unlimited accepted)
Start of a mutual war3 days after the declaration, or on acceptanceAfter 5 kills of the target clan's members within 1 week, or on acceptance
End of war3 weeks after start, or 1 week after start if one clan surrenderedIf the declaration is not answered within 1 week or is rejected
  • The challenged clan can see war information in the clan info window: the number of PKs on its members and the time left to reject the challenge.
  • Surrendering after the war has started costs the surrendering clan 5000 clan reputation points.
  • A clear symbol is shown above members of the clan that issued the challenge.
  • When clan reputation is transferred for a PK during a clan war, a system and on-screen message shows the clan, the character and the points.

Clan requests

Aden's King Amadeo Cadmus is raising money to pay mercenaries in the fight against darkness and asked the Dwarven Council of Elders for help. The Iron Gate Guild organised clan requests to help smaller clans.

  1. There are three types of requests from the dwarven guilds. The clan leader takes, changes and deletes requests at the Clan Request Manager in any town. You cannot do requests without a clan, and a clan that is in the middle of one request cannot take part in another. Changing a request resets all points accumulated by clan members.
  2. Clan members accumulate personal request points by hunting monsters, up to 100 points. Points follow the experience gained, including the level difference penalty: a penalty applies at a 3-10 level difference, and no points are gained if the character is 11 or more levels above the monster.
  3. Any monster in the world gives points, except raid bosses in the field and in instances. The chance differs for solo play, a party and a command channel.
  4. Personal points accumulate until the clan's request points reach the maximum (which depends on clan level). After the clan points are reset, they accumulate again.
  5. When the clan points reach the maximum, clan members are notified, and the request can be taken from the manager with the [Receive Request] button.
  6. Request items are issued to 7 or 14 characters, last 24 hours and can only be used by the participants; they cannot be used in instances or in no-summon zones. Only clan members can accept requests; Academy members cannot accept but can take part.
  7. Using a request item summons the Request Coordinator NPC. Its "Summon clan member" option calls a clan member, who gets a confirmation pop-up (not shown in instances or no-summon zones). A member who agrees is moved into the request instance and returned to where they were summoned from afterwards. The request begins when [Start Request] is selected.
  8. The request format depends on the guild; the reward depends on the request level.
  9. Clan Request Badges earned from requests are exchanged for items at Clan Request Managers or for clan levels at guild heads and Grand Masters.
  10. The [End War] button is replaced by [Request Info].

Conquerable clan halls

The capture method of three clan halls changed: Fortress of Resistance, Fortress of the Dead and Devastated Castle. The area around them became a normal field instead of a battlefield, and the battles now take place in instances (up to 14 people, the instance lasts at most 1 hour). Access is through an NPC that the clan leader summons with a special skill, or through the herald near the hall. The winning clan accepts or declines ownership through an NPC; if the owning clan wins again or the winner declines, the hall is held by NPCs for the next two weeks.

Clan hallTimeVictory condition
Fortress of ResistanceFriday, 21:00-22:00Be the fastest to kill the boss Bloody Lord Nurka
Fortress of the DeadThursday, 21:00-22:00Be the fastest to kill Gisele, Alfred and Lidia von Hellmann
Devastated CastleFriday, 21:00-22:00Be the fastest to capture 3 bases and kill Gustav
  • In the Fortress of Resistance, on-screen messages report Nurka's HP thresholds and clans joining (without names).
  • In the Fortress of the Dead, messages report damage dealt to Lidia von Hellmann; luck elements can give an advantage or set a clan back.
  • In the Devastated Castle the 3 bases are captured with items dropped by minions. The mobile siege base reverts to uncaptured when it reaches the far end of the field by the walls, so it must be slowed down. The assault base reverts when its HP recovers to 100%, so it must be attacked constantly. The ruined throne base reverts 3 minutes after capture, and this cannot be prevented. Messages appear on the first capture of each base, Gustav's death and clans joining.

The instances drop belts imbued with the bosses' power (Nurka, Lidia von Hellmann, Gustav): damage +5%, damage taken -5%, weight limit +12,800, inventory slots +18.

Clan halls

  • New teleport routes are added to all auction clan halls and conquerable clan halls.
  • Clan cloaks that display the Clan Crest (256x256, TGA or BMP, 24/32 bit) are added to the shop; without a registered crest the cloak keeps its plain background.
  • At production level 3, teleport scrolls can be bought once per hour: to the Blood Mist zone, the Isle of Souls Harbor, the Ruins of Ye Sagira (in front of Hadel), Guillotine Fortress, Parnassus and the Forbidden Gateway.
  • Iss Enchanter buffs are added to all clan halls: Poems of the Horn, Drum, Organ, Guitar, Harp and Lute, and the Guardian's, Mystic's and Berserker's Harmonies.
  • Dion clan halls are upgraded from C to B rank (auction, storage and settings changed).
  • Auction and conquerable clan halls get higher HP/MP recovery bonuses, higher rent and higher function costs.

Mentoring

  • Mentee's Appreciation works on the mentor in the main class, dual class and subclass, and persists when switching between them without logging out.
  • Buffs from the mentor's presence and the Mentor's Rune stay on the mentee when the mentor switches from a dual class or subclass to the main class without logging out.

PK system

ChangeDetails
Karma reductionBefore: depended on the PK count. After: karma drops faster at a PK count of 4 or more
Item destruction penaltyA chaotic character with 4+ PKs can lose items on death, including enchanted ones; the chance and number grow with the PK count, up to 5 items. From April 25 to May 9 the penalty applied from 31 PKs, after May 9 from 4 PKs. It does not apply at 0 or positive reputation
Working off karmaWith negative karma you can earn experience and SP; karma rises when hunting NPCs and on death (if there is experience to lose), but not above 0
Killing chaotic charactersKilling a chaotic character at karma 0 or higher raises karma; the maximum is 500, at which the name turns green
PK with positive karmaAt 0 PKs the counter rises and karma drops to 0. At 1+ PKs the counter rises and karma decreases
Karma PenaltyGrows with the PK count and karma. At 3 PKs or fewer only a level 1 experience recovery penalty applies; at 4+ PKs the penalty depends on karma and also lowers P. Def. and M. Def.
  • A daily quest to reduce the PK count is added at the Black Judge NPCs (near Floran Village, the Hardin's Academy and the southern entrance to the Wasteland). Requirements: main class level 61+, PK count above 1, 200 Gemstones (B-grade). During the quest a Glutton is summoned that levels up and yields items exchanged for the reward (no more than 10, extras are deleted). The PK count drops by 1-3.
  • On installation, karma above 500 is capped at 500 and karma below 0 is set to 0.
  • Old quest items of the previous quest are removed; old Shackles no longer summon the Glutton and can be sold to a shop.

Ceremony of Chaos

  • Skills that give other participants an advantage can no longer be used.
  • All buffs are removed on entry, including vitamin items from the Game Store; Vitality maintenance/recovery effects and debuffs stay. HP/MP/CP are restored before the match.
  • Instant HP/MP/CP potions are banned - recovery and buffs come from tonics in Tonic Chests and from killing Mysterious Guards.
  • Agathions are recalled and cannot be summoned. Fireworks, Large Fireworks, Mysterious Potion, appearance potions, Dye Potion, Hairstyle Potion, Fisherman's Potion and Caravaner's Elixir are banned.
  • Each player sees opponents under their own numbers (for example, A is "Player1" to C and "Player2" to B).
  • The Hero aura and weapon glow, the Ceremony winner aura and Seed Talisman effects are hidden.
  • Ceremony of Chaos buffs are available from level 76 (after the 3rd class change).
ParameterBeforeAfter
Invitations19:00-24:00 at .00/.20/.40 (3 per hour)20:00-24:00 at .00/.15/.30/.45 (4 per hour)
Wait after accepting5 min.2 min.
Match length6 min.5 min.
Withdrawal penaltyfrom .04/.24/.44 until transferfrom .04/.19/.34/.49 until transfer

Two new Ceremony items were added (self only, can be kept in the private warehouse, cannot be sold, traded or dropped): pulling the target to you, and invincibility for 5 sec., both with a 5 min. cooldown. They come from the Mysterious Butler's daily quests ("Dubious Offer 1" and "2"), cost 1 Mysterious Mark from the Butler and drop from Mysterious Guards in the PvE matches.

Mysterious Power now reduces MP/CP to 1 and HP to 1/3 of the remaining amount, and the instant kill chance rose from 20% to 50%.

Equipped weapons look like this during the Ceremony (names translated from the Russian client):

WeaponAppearance
DaggerMamba's Fang
Sword / rapier / magic swordSword of Endless Essence
Two-handed swordFlaming Saw
BluntCrusher
Magic bluntSacredumor
Two-handed bluntBerethir's Hammer
Two-handed magic bluntStaff of Might
FistsJade Fists
SpearGhostly Reaper
Dual swords / dual bluntsDual Swords of Endless Essence
Dual daggersDual Mamba's Fangs
Bow / crossbowBow of Curved Thorns

Ceremony winner rewards from the Mysterious Mansion:

ItemBeforeAfter
Rulers' AuthorityMax HP/MP/CP +500, weight +12,000, HP regen +10.12, MP regen +3.89, P./M. Atk. and Def. +6%, damage reflection resistance +5, +36 slots, all element defense +10Weight +25,600, +36 slots, damage +8%, damage taken -9%, damage reflection resistance +5%, all attribute defense +15, Max HP/MP/CP +1000
Mysterious BeltMax HP/MP/CP +500, HP regen +7.1, MP regen +2.74, PvP damage +5%, damage reflection resistance +5, PvP damage taken -6%Max HP/MP/CP +500, PvP damage +6%, damage reflection resistance +5%, PvP damage taken -7%

The Mysterious Belt cannot be traded, dropped or sold through a private store.

Grand Olympiad

The icons of the hero Eternity (Infinity) weapons were changed and their stats raised to the level of the best weapons. All of them give HP +25%, MP +30%, CP +50% and PvP damage +15%; fighter weapons add Atk. Spd. +15%, magic weapons Casting Spd. +15%. Names are translated from the Russian client.

WeaponP. Atk.M. Atk.Attack bonus
Edge of Eternity881521P. Atk. +440
Cutter of Eternity1007521P. Atk. +503
Espadon of Eternity1225521P. Atk. +612
Avenger of Eternity1007521P. Atk. +503
Fighter of Eternity1225521P. Atk. +612
Stormer of Eternity1007521P. Atk. +503
Thrower of Eternity1983521P. Atk. +991
Guardian of Eternity1786521P. Atk. +893
Dismemberer of Eternity805696M. Atk. +598
Caster of Eternity805696M. Atk. +598
Retribution of Eternity981765M. Atk. +657
Dual Swords of Eternity1225521P. Atk. +612
Dual Daggers of Eternity1007521P. Atk. +503
Dual Blunts of Eternity1225521P. Atk. +612

Classes

New skills

ClassSkillEffect
Sigel KnightTrue VanguardDamage to monsters +50%, MP cost of physical skills +30%
Aeore HealerGreat InquisitorDamage to monsters +50%, MP cost of magic skills +30%

Awakened class skill changes

ClassSkillChange
Sigel KnightShield ChargeCooldown 6 -> 5 sec.
Sigel KnightLast JudgmentCooldown 6 -> 5 sec.
Sigel KnightJustice PunishmentCooldown 7 -> 5 sec.
Sigel KnightMighty BladeCooldown 7 -> 10 sec.
Sigel KnightRage AuraAdds P. Critical Damage +10%
Aeore HealerRumi's BrandRange 600 -> 900
Aeore HealerDark BlastNo longer reduces the target's aggression; range 600 -> 900; cooldown 4 -> 2 sec.
Aeore HealerDark CircleCasting time reduced; range 600 -> 900; cooldown 15 -> 6.7 sec.
Aeore HealerDark RainCooldown 7 -> 6.7 sec.
Aeore HealerDark ForceCasting time reduced; range 600 -> 400; cooldown 4 -> 10 sec.
Othell RogueCounter DamageCooldown 180 -> 150 sec.

Othell Rogue's Shadow Dash: Speed 40 -> 66 at all levels; Evasion 10 -> 4/6/8/10 and HP regeneration 10 -> 10/20/30/40 at levels 1-4.

Sigel Knight's Spike Shield can now be used together with Iss Enchanter Sonatas. The magic damage reflection chance stays at 50%, while the share of reflected damage is lowered: Lv. 1 35% -> 10%, Lv. 2 40% -> 15%, Lv. 3 45% -> 20%, Lv. 4 50% -> 25%.

Iss Enchanter Harmonies (on a selected party member, 30 min.):

  • Berserker's Harmony: P. Atk. +35%, M. Atk. +16%, Atk. Spd. and Casting Spd. +8%, critical damage +35%, critical rate +100%, Speed +8.
  • Mystic's Harmony: M. Atk. +40%, magic critical rate +100%, Casting Spd. +8%, P. Atk. +8%, Atk. Spd. +8%, Speed +8, M. Def. +14%, MP recovery +20%, MP cost of magic -15% and of physical skills -5%, skill cooldown -20%.
  • Sonata and Harmony effects no longer stack with 3rd class (pre-Awakening) skills.

Max HP bonus for Awakened characters wearing a certain armor type:

ClassArmorMax HP
Sigel KnightHeavy+6883
Tyrr WarriorHeavy and light+5368
Othell RogueLight+4480
Yul ArcherLight+4783
Feoh WizardRobe+4447
Wynn SummonerLight and robe+4151
Iss EnchanterHeavy, light and robe+4636
Aeore HealerLight and robe+4299
  • Feoh Wizard's Superior Robe Mastery: M. Def. +300 in robes, +20 M. Def. per enchant level. Aeore Healer's Superior Armor Mastery does the same for robes and light armor.
  • Feoh Wizard, Wynn Summoner and Aeore Healer get a Casting Spd. penalty with a crossbow.
  • Aeore Healer's Superior Weapon Mastery now correctly gives magic critical rate +6% instead of +6. The Superior Anti Magic description now lists its M. Def. bonus.
  • Auto-attack starts after these skills: Tyrr Warrior (Hurricane Blaster, Jump Attack, Eternal Strike, Hurricane Storm), Othell Rogue (Uppercut, Poke), Yul Archer (Impulse Shot, Knockback Shot, Arrow Cloud, Heavy Arrow Rain, Slow Shot). Names are translated from the Russian client.

Pre-Awakening skill changes

  • Resurrection: its cooldown is no longer affected by other skills.
  • Divine Punishment: cooldown 1 -> 2 sec.; Dodge and Counter Attack: cooldown 75 -> 150 sec.
  • Judgment Day: the success rate depends on the target's level.
  • Might of the Abyss and Expert Casting work in light armor.
  • Robe Mastery: enchanting gives +10 M. Def. per level instead of 1-25%.
  • Honor of Kamael: 3 -> 5 min., affects only the character.

Fixes

  • The maximum damage reflected by skills follows the general damage reflection rules.
  • Harnak Ruins buffs now stack correctly with Survival; Poison Cloud no longer applies with a delay.
  • Fixed enchant route descriptions of Life Release (MP cost), Thirst (HP cost) and Assassin's Spirit (duration), and the Arrow Rain animation on a dual class.
  • Stealth is removed when gathering Elemental Energy or Star Stones.

Hunting zones

Isle of Souls

On the Isle of Souls the supercomputer "Mother Nornil" started a program to eliminate intruders, and the Kamael living weapons - the Spiculas - carry it out tirelessly. Dwarves fight the Spiculas and Doctor Chaos's golem army here.

ZoneLevelTypeFeatures
Nornil's Cave93-96Small partiesNew monsters; entry via the Nornil Teleport Device. Detection Systems and Spicula Clones call reinforcements if attacked or if they spot players. The Main Teleport Device in the central room takes characters of level 93+ to Nornil's Garden
Nornil's Garden93+Raid instanceOne party (7 people recommended), linear layout, the boss Spicula Zero in the last room. Resets daily at 6:30
Isle of Souls fields92-96Solo and small partiesNew monsters. Black Anvil Guild golems and dwarves fight Spiculas: kill the Spicula a golem is fighting and the golem becomes a temporary ally. Sometimes a Kamikaze Golem appears next to the character and uses Self-Destruct, turning the allied golem hostile. Spiculas sometimes stop and summon monsters; then allied soldiers and a Cannonball Golem arrive - a strong helper

Zone updates

  • Fairy Settlement, 88-94, solo and small parties: lower level of monsters from cocoons, higher level of monsters from large cocoons, stronger scouts. A Cocoon Destroyer may appear by a cocoon; killing it can spawn a Wisp that restores HP/MP and buffs P. Atk. and M. Atk. More experience for normal and extreme Kimerian.
  • Labyrinth of Kartia (solo): killing the Kartia Overseer at stage 7 of the first room spawns a Life Plunderer; when its HP drops below 10%, the character gets Boiling Blood - on death they resurrect instantly with full HP and MP and no experience loss. HP of the Kartia Overseer and of the bosses Chellaka, Felline and Kallios is reduced. In the level 90 version the Overseer no longer appears at stage 7 of the 3rd room.
  • Trajan: more experience and SP for the boss, fewer summoned Elite Underground Beetles, minions give no experience or SP, the instance closes when the boss dies, minimum players 7 -> 5, time limit 45 -> 60 min.
  • Fixed: after an NPC server crash the respawn timer of Earth Wyrm Trasken became 1 week instead of 2.
  • Teleport devices to the Seed of Hellfire, Seed of Immortality, Seed of Annihilation and Seed of Destruction cannot be used in a flying transformation.
  • Monster Race Track races are disabled.
  • Monsters that drop tonics now also drop a Tonic of Energy.
  • The look of some town NPCs changed; fixed the missing boss Weeping Yui in Fortuna, equipment display on the Airship and on the 3rd floor of the Labyrinth of Kartia, and NPC voice lines replaying when using items that open dialogs.

Items

Helios weapons

New stats of Bloody and Dark Helios weapons. Shared passives: PvE damage +15% (Bloody) or PvP damage +15% (Dark), plus Max HP/MP/CP +10%.

TypeP. Atk.M. Atk.
Sword (fighter)698303
Sword (magic)558405
Two-handed sword849303
Blunt (fighter)698303
Blunt (magic)558405
Two-handed blunt (magic)679445
Dagger610303
Fists849303
Spear698303
Dual swords849303
Dual blunts849303
Dual daggers698303
Bow1374303
Crossbow1237303

R-grade and higher armor

P. Def. of light armor and robe tops and bottoms is increased:

SetLight (top / bottom)Robe (top / bottom)Robe M. Def. bonus (top / bottom)
Immortal243 / 152167 / 10436 / 24
Hell268 / 168184 / 11541 / 27
Kadeira296 / 185204 / 12747 / 31
Eidios308 / 192212 / 13249 / 33
  • Light armor tops get P. and M. Evasion +5, bottoms +3.
  • R-grade and higher robe sets enchanted to +6 or more give an MP recovery bonus.

R-grade and higher weapons

  • Base critical rate: one-handed, two-handed and dual blunts and fists 4 -> 6, crossbows 10 -> 12.
  • Crossbows get higher attack speed and range and lower accuracy and cooldown. Crossbow P. Atk.: Requiem 748, Apocalypse 866, Specter 1005, Helios 1067, Dark/Bloody Helios 1237.
  • Shield block chance against arrows and critical attacks is reduced.

Other item changes

  • Crafting NG to S80 items is simplified with new materials; monster drops changed accordingly. Recipe sellers sell NG to S80 recipes and basic materials, grocers sell the Dual Sword Craft Stamp.
  • Enhancement pendants can be freely added to these accessories: Rabbit Ears, Raccoon Ears, Cat Ears, Fashionable Hat, Angel Halo, Demon Circlet, eye patches (Pirate, Bandit, plain), Party Hat, Elegant Angel Circlet, Elegant Devil Horns. Available pendants: STR, DEX, CON, MEN, INT, WIT, critical rate, critical damage, P. Def., M. Def., Evasion, P. Atk., M. Atk., Accuracy. Old pendants are exchanged at the Aden Restoration Alliance members.
  • The enchant effect section of weapon descriptions is shortened.
  • Quick Healing Potion, Greater Quick Healing Potion and Bottle of Draco's Blue Potion cannot be used at full HP/MP.

Quests

New quests

Quest (translated)Lv.TypeStarting NPCDescription
Mysterious Path93+One-timeHead Blacksmith Tapoy, Gludin VillageTravel to the Isle of Souls and find out what happened there
Man Without a Soul93+One-timeHeset (Black Anvil Guild), Isle of Souls HarborDestroy Spicula Zero and report to Berna
Uncover the Secret93+DailyHeset, Isle of Souls HarborCollect Yui's Remains for research
Extreme Measures93+DailyBerna, Isle of Souls Third BaseStop the Spicula advance
Red Thread of Fate85+One-timeClass Change Manager Rean, Talking Island VillageSubclass quest: carry out the errands of the Mysterious Knight

New subclass quest

Red Thread of Fate requires level 85 and Awakening. The old quests Whisper of Fate, Seeds of Chaos and Mimir's Elixir are removed:

  • a completed Whisper of Fate or a held Star of Destiny is compensated with 8 Otherworldly Diamonds (the star is removed);
  • characters on the last steps of Mimir's Elixir or Seeds of Chaos can finish them, but only Awakened characters of level 85+ get the subclass right;
  • characters below level 85 who finished the quest receive the subclass through the News Informer.

Campaigns

  • The "Condolences for the Victims" campaign and the social action part of "Couple Dances" are removed.
  • Kingdom Token Exchanger Conrad appears in every town and on the Island of Dreams; the reward list for King's and Lord's Marks changed. Every player received 5 King's Marks for each one already owned.
  • Siege campaigns give more points for killing Caravans.

Campaign rewards (Top 1 / Top 20 / Top 30 / others):

TimeCampaignReward
Daily 20:30 (random)Antidote Collection, Couple Dances, Purifying the Dwarf's Soul, Hide Well15 King's Marks / 5 King's Marks / 57 Lord's Marks / 24 Lord's Marks
Daily 20:30 (random)Awakened Demon of the Messenger of Darkness11 KM / 4 KM / 45 LM / 19 LM
Daily 13:30 / 23:00 (random)Destroy the Evil Spirits of Darkness, Destroy Shilen's Followers, Lifting the Curse54 KM / 18 KM / 203 LM / 87 LM
Daily 13:30 / 23:00 (random)Gemstone Search, Tham's Herb Gathering44 KM / 15 KM / 162 LM / 69 LM
Daily 13:30 / 23:00 (random)Shilen's Seal74 KM / 24 KM / 273 LM / 117 LM

Removed quests

Repeatable quests for levels 1-40 are removed (no compensation through the News Informer), including Delicious Pie, Hunting Lito Lizardmen, Merciless Collector, Farmland, Business Acumen, Dwarven Curiosity, Gourmet, Arrow of Vengeance, Potion of Desires, Hunter's Song, Alligator Hunting, Lizardman Raid, Bear Hunting, Shadow of the Ivory Tower, Raising the Dead, Black Swan, A New Pet, Conquest of Alligator Island, Family Honor, The Bard's Mandolin, Sad Flute Melody, Majestic Harmony, Devil's Legacy, Electrical Recharge, Invasion of the Holy Land, Elemental Stone Shards, Sowing the Wasteland, A Noble Feast, Wonderful Wine, The Best Chef, Warehouse Worker's Past, Exterminating Grave Robbers, Marauder and Road Worker, Young Runaway, Wild Maiden, Fairy's Breath, Helping Floran, Cleaning the Fellmere Grounds, Signs of Revolt and Guardians of the Holy Grail (titles translated from the Russian client).

Quest changes

  • Rewards changed because of the new crafting system: Heart in Search of Power, Supplier of Reagents, An Arrogant Search, Fighting Evil Spirits, Ghosts of Batur, Danger Is Opportunity, Exploration of the Giants' Cave (parts 1 and 2), Trap for Revenge, A Thousand Years: End of Lamentation.
  • Required items changed in the wedding quests (wedding shoes, wedding accessories, sewing kit, beautiful cloth).
  • Fixed Become an Honorary Member (drop chance from Ancient Gargoyles), Eliminate the Dangerous Element (the last 20 monsters of one type could be skipped) and the survivor's debt quest (duplicated dialog line).

Other changes

  • A setting to quickly change video quality was added; the "Game" tab was split into "Communication" and "Video" tabs.
  • Character states were renamed: "In flight" became "On Airship", "Transformed" became "Flying transformation".
  • Awakened skill effect animations were optimized for low graphics settings.
  • Fixed the casting bar of the first skill used after login and the missing servitor icons for Golden Lion, Thunder Hawk and Wisp of Harmony (Healing Light).