Quests

One-Time Quests, Levels 2-5

Travel quests and a newcomer's first errands

A summary of one-time (non-repeatable) quests for level 2-5 characters from the l2dc knowledge base. It covers the racial travel quests that send a newcomer to Giran and then back home, and short errands in the starting villages. The data reflects Chronicle 4: Scions of Destiny. The database did not publish rewards, so the table only lists what the quest text itself mentions.

Summary table

QuestLevelStart (NPC)RestrictionsReward
Step into the Future3Gatekeeper RoxxyHuman-
A Trip Begins3Gatekeeper MirabelElf-
An Adventure Begins3Gatekeeper JasmineDark Elf-
Into the City of Humans3Centurion PetukaiOrc-
Into the World3Silver Scale's BalankiDwarf-
To Talking Island3Trader GalladucciMark of Traveler, Step into the Future-
Once More In the Arms of the Mother Tree3Trader GalladucciMark of Traveler, A Trip Begins-
Into the Dark Forest3Trader GalladucciMark of Traveler, An Adventure Begins-
To the Immortal Plateau3Trader GalladucciMark of Traveler, Into the City of Humans-
The Road Home3Trader GalladucciMark of Traveler, Into the World-
Letters of Love2Darinnone-
What Women Want2ArujienElf, Human-
Long Live the Paagrio Lord2Centurion NakusinOrc-
Miner's Favor2Miner Bolternone-
Deliver Goods2Guard Arnoldnone-
Sacrifice to the Sea2Lighthouse Keeper Rockswellnone-
Mass of Darkness2Abyssal Celebrant UndriasDark Elf-
Find Sir Windawood3Guard Abellosnone-
Nerupa's Request3NerupaElf-
Fruit of the Mothertree3AndelliaElf-
Shilen's Hunt3Sentry NelsyaDark ElfBest hunter prize from the Abyssal Celebrants
Deliver Supplies3Sentry JennaDark Elf-
Recover Smuggled Goods5Warehouse Keeper Wilfordnone-

Travel quests

Each race has its own quest after which the starting Gatekeeper agrees to send the newcomer on the road. The way back is a separate quest from Trader Galladucci in Giran: it requires a Mark of Traveler and the completed travel quest of your race. All five return quests work the same way.

Step into the Future

Gatekeeper Roxxy talks about the wonders of the world beyond Talking Island. Humans only.

  1. You can't afford the trip - ask Magister Baulro for help.
  2. Baulro gives you a letter for Sir Collin Windawood at the Obelisk of Victory, who may do you a favor if you ask nicely.
  3. Sir Collin Windawood agrees to sponsor your trip to Giran. Return to Gatekeeper Roxxy and tell her what he said.

Reward: not listed.

A Trip Begins

One road is open to all who wish to see the world. An Elf quest that starts with Gatekeeper Mirabel.

  1. Ask Trader Ariel for advice - she used to be an adventurer before returning to the Elven Forest.
  2. Hierarch Asterios sponsors travelers so young Elves can experience the outside world. Visit him.
  3. After promising to return, go to Gatekeeper Mirabel once you're ready for the trip.

Reward: not listed.

An Adventure Begins

A Dark Elf quest that starts with Gatekeeper Jasmine.

  1. Jasmine ignores your request, saying you're as reckless as Roselyn was when she was young. Visit Sentry Roselyn.
  2. The offended Roselyn asks you to deliver a note with an important story about Jasmine to Magister Harne.
  3. Magister Harne has watched the two sisters quarrel for years and asks you to take his message back to Gatekeeper Jasmine.

Reward: not listed.

Into the City of Humans

Centurion Petukai, who serves Flame Lord Kakai, seeks the true meaning of strength. An Orc quest.

  1. Visit Seer Tanapi to get the answer to the centurion's question.
  2. Seer Tanapi tells you to look for answers in Giran, the city of Humans. Talk to Gatekeeper Tamil.

Reward: not listed.

Into the World

A Dwarf quest that starts with Silver Scale's Balanki, who permits the trip if the traveler passes his test.

  1. Go to Warehouse Chief Reed.
  2. Reed asks you to take a necklace he made to Priestess of the Earth Geraldine and find out who will be granted the mining rights to the Mithril Mines.
  3. Geraldine accepts the gift but gives no details. Tell Warehouse Chief Reed what you found out.
  4. With Reed's permission, return to Silver Scale's Balanki and start your trip.

Reward: not listed.

Return-home quests

Five quests from Trader Galladucci in Giran with identical stages; they differ only in the prerequisite and the destination:

QuestRequires completion ofReturns you to
To Talking IslandStep into the FutureTalking Island
Once More In the Arms of the Mother TreeA Trip Beginsthe Mother Tree
Into the Dark ForestAn Adventure Beginsthe Dark Forest
To the Immortal PlateauInto the City of Humansthe Immortal Plateau
The Road HomeInto the Worldyour home village

All five also require a Mark of Traveler.

  1. Galladucci will only help you if you work for him: take the scroll to Magic Trader Gentler.
  2. Pick up the sword of magic Galladucci ordered and return to the Luxury Shop.
  3. Get a new scroll and visit Jeweler Sandra at the Jewelry Shop.
  4. Take the gemstone powder from Sandra to Galladucci.
  5. Last errand: deliver the scroll to Priest Dustin at the Einhasad Temple.
  6. Take the purified necklace, once cursed, to Galladucci.

Reward: not listed.

Starter errands

Letters of Love

Darin, a young man on Talking Island, is in love with Gatekeeper Roxxy but too shy to tell her.

  1. Deliver Darin's love letter to Gatekeeper Roxxy.
  2. Roxxy admires him too and gives you Roxxy's kerchief. Take it to Darin in the village square.
  3. Darin wants to ask Roxxy on a date and sends you to fetch the love potion Magister Baulro promised him at the temple.
  4. Baulro admits the potion was a trick to bolster Darin's courage and gives you a bottle of tap water. Take it to Darin.

Reward: not listed.

What Women Want

Arujien of the Elven Village has long adored Magister Greenis. For Elves and Humans.

  1. Show Arujien's letter to Greenis's younger sister, Gatekeeper Mirabel.
  2. Mirabel stays out of her sister's affairs and suggests asking Trader Herbiel at the magic shop.
  3. Herbiel thinks Greenis likes Arujien. Bring Arujien the good news.
  4. Take Arujien's poetry book to Magister Greenis.
  5. Greenis loves another. Take her letter of refusal to Arujien.

Reward: not listed.

Long Live the Paagrio Lord

Paagrio Lord Kakai, ruler of all Orcs, has fallen ill, and each tribe must offer him a gift. An Orc quest.

  1. Centurion Nakusin asks you to collect offerings from the six tribes' representatives: Tataru Zu Hestui (Hestui tribe), Chief Varkees (Atuba), Warehouse Keeper Grookin (Neruga), Gantaki Zu Urutu (Urutu), Trader Kunai (Dudamara) and Trader Uska (Gandi).
  2. Take all the tributes to Centurion Nakusin.

Reward: not listed.

Miner's Favor

The Gray Pillar Guild miners are hard at work in the Strip Mine, and Miner Bolter worries that no one will bring supplies from the village.

  1. Visit Trader Shari (weapons shop), Trader Garita (item store), Warehouse Chief Reed and Blacksmith Brunon and collect the items for Bolter.
  2. Take everything to Miner Bolter.

Reward: not listed.

Deliver Goods

Cargo presumed lost in a shipwreck has been recovered, and Guard Arnold needs someone to deliver it.

  1. Deliver the wooden box to Trader Jackson at the weapons shop, the bolts of cloth to Trader Silvia at the grocery store, and the clay jar to Warehouse Keeper Rant.
  2. Report to Guard Arnold.

Reward: not listed.

Sacrifice to the Sea

Lighthouse Keeper Rockswell plans a ritual sacrifice to the goddess Shilen to calm the storms, using a doll instead of a live maiden.

  1. The doll's hair needs fox fur: hunt keltirs around the village (Eastern Territory of Talking Island) and collect 10 fox fur.
  2. Take the fur to Cristel in the village.
  3. Take the spun yarn to Warehouse Keeper Rolfe.
  4. Rolfe has made the doll. Take the finished girl doll to Lighthouse Keeper Rockswell.

Reward: not listed.

Mass of Darkness

Abyssal Celebrant Undrias is preparing the Mass of Darkness in honor of Shilen and Gran Kain. A Dark Elf quest.

  1. Collect a ceremonial dagger from Trader Iria (weapons shop), dreviant wine from Warehouse Keeper Dorankus and Garmiel's scripture from Master Trudy of the Elder Council.
  2. Take them to Abyssal Celebrant Undrias.

Reward: not listed.

Find Sir Windawood

An urgent letter from Gludio Castle has arrived for Sir Collin Windawood, Consul of Talking Island, who is more often out on a stroll than in his office.

  1. Guard Abellos asks you to deliver the letter to the Consul near the Obelisk of Victory.

Reward: not listed.

Nerupa's Request

Nerupa, caretaker of the Mother Tree, can't go to the village because the Hierarch won't allow it. An Elf quest.

  1. Deliver silvery spidersilk to Trader Unoren at the weapons shop and bring back a nightshade leaf.
  2. The leaves are rare, but Trader Creamees at the magic shop has a few. Show him Unoren's receipt.
  3. The leaf is kept in the warehouse: take Creamees' ticket to Warehouse Keeper Julia.
  4. Bring the nightshade leaf to Nerupa.

Reward: not listed.

Fruit of the Mothertree

Elves owe their long lives to the fruit of the Mother Tree, and the harvest has recently declined. An Elf quest.

  1. Andellia asks you to visit her younger sister Thalia at the Mother Tree near Iris Lake and bring back the fruit.
  2. Thalia gives you the only fruit harvested this year. Carefully take it to Andellia.

Reward: not listed.

Shilen's Hunt

The Mass of Darkness in honor of Shilen is near, and with it the hunt for offerings to the Mother of Abyss. A Dark Elf quest.

  1. In the Garden of Shilen, hunt young brown keltirs, brown keltirs, ashen wolves and elder brown keltirs until you have 13 dark bezoars.
  2. Bring them to Sentry Nelsya to claim the prize and the title of this year's best hunter.

Reward: a prize from the Abyssal Celebrants for the best hunter.

Deliver Supplies

Tetrarch Kaitar has foreseen an attack on the Dark Forest, and the sentries are upgrading their weapons. A Dark Elf quest.

  1. Sentry Jenna asks you to fetch the new weapons from Master Harant.
  2. Take the three enchanted sentry blades to Sentry Jenna.
  3. Deliver the swords to Jenna's sisters, Sentry Roselyn and Sentry Kristin, and collect their old bronze swords.
  4. Bring the old swords to Sentry Jenna.

Reward: not listed.

Recover Smuggled Goods

Warehouse Keeper Wilford is breaking the trade embargo against Grecia imposed after the war.

  1. A stranded merchant ship spilled adamantite ore along the shore, and giant toads are swallowing it. Hunt giant toads on the lake shore near the school and recover the ore.
  2. Take the ore to Warehouse Keeper Wilford.

Reward: not listed.