Kiting Guide: How to Survive Solo in Killing Floor
In Multiplayer, you "Camp" (hold a spot). In Solo (or when your team dies), you "Kite". Kiting means running a designated loop around the map while shooting backwards.
Holding a countryside road with a flamethrower as specimens approach.
The Golden Rule: Keep Moving
Never stop. If you stop, they surround you.
- Look Forward: Check for spawns in front of you. Kill them fast (trash clearing).
- Look Back: Shoot the horde chasing you.
- Reload: Only reload while running.
Pathing & Loops
Good maps have "Loops" — circular paths connecting rooms.
- Example (West London): Church -> Bridge -> Police Station -> Underpass -> Church.
- Strategy: Run this loop. Zeds will naturally form a "train" behind you. This makes headshots easy because they line up.
Weapon Weight (Speed)
The knife weighs 0 blocks: switching to it is the fastest way to run.
Your movement speed depends on weapon weight.
- Knife: Fastest run speed. Switch to knife if you need to gain distance.
- Pistol: Fast.
- Primary: Slowest.
- Tip: Jump-turn. Jump, spin 180 in air, shoot, land, spin back. This maintains momentum.
Dealing with Ragers
The Fleshpound, the grinder-armed brute whose chest light turns red when it rages.
While kiting, Scrakes and Fleshpounds are dangerous.
- Don't Rage them: Do not shoot big zeds until you are ready.
- Clear Trash First: Kill all Clots and Crawlers around the Big Zed.
- The Takedown: Once the Big Zed is alone, stop for a second, execute your combo (see our Takedown Guide), and resume running.