Lore & History

Killing Floor Event Content: Removed Seasonal Extras

Killing Floor ran a long list of seasonal events over its lifetime. The main ones can still be switched back on by editing .ini files, but some event content was stripped out of the game entirely and there is no official way to get it back. This page collects what was removed or changed. For the rest of the leftovers in the game files see cut content and revisional differences.

Potato Fools Day

Potato Fools Day was tied to the run-up to Valve's Portal 2. Several games took part in one large ARG (alternate reality game), each pointing to clues hidden in the others. The 2011 edition was the real ARG. The 2012 rerun was much simpler and only brought back smaller touches, such as the GLaDOS core trader and potatoes instead of money.

Character changes

DJ Scully glyphs

DJ Scully's backpack carried a glyph and a letter that served as ARG clues.

DJ Scully's backpack with the ARG clues The symbol on the left and the letter "y" on the right were the clues.

Character descriptions

During the event every character available at the time had its description swapped for a random quote or cipher. The full character roster is covered in characters.

CharacterARG description
Agent WilkesImma monkey fightin killin machine up in this monday through friday place.
Corporal LewisSummer Solstice
DJ ScullydGhlIHdyaXRlcg==
Dr Gary GloverA132 - 417
Foundry Worker AldridgeI wonder what it says on my wrench.
Lance Corporal Lee BaronWhere'd I put that box of bomb parts?
Lieutenant MastersonHas anyone noticed I'm in every game that Tripwire makes?
Mike NobleHas been known to say while reloading "Can't you see the Answer is always 42"
Mr FosterI said, "One's sofa have deep counts," as I die.
Police Constable BriarMy favorite color is Yelowwwwwwwwwwww
Police Sergeant DavinSo apparently the end of the world isn't all it was cracked up to be.
Private SchniederAh fuck off.
Security Officer ThorneRawr, rawr rawr.
Sergeant PowersIn search of a caravan and some dags to live out his life in peace
Harold HuntA current member of the A-Team.
Kerry FitzpatrickWhere the wind blows, far two east settles the mind.
Trooper Clive Jenkins35 short ones for an Irish meal.
Paramedic Alfred Anderson41 6c 69 65 6e 20 38 20 49 74 2e 20 32 30 37 34 20 2d 34 36 32 39 20 31 37
Harchier SpebbingtonAsk Hey Vie
Reverend AlbertsKenny Rogers? Is that you?
Chopper HarrisTwo world wars, one world cup.
Kevo the ChavHit Tom. Kiss Ace!
Captian WigginsWhat's old, Brittish and farts a lot?
Blue PyroOh great, a TF2 tie-in.
Red PyroRed > Blue
Baddest SantaIf you can read this, you're probably an achievement whore. Just sayin'.

Potato

The Dosh pickup model was replaced with a potato. The potato model itself is still in use for the golden potato secret, but the regular potato texture is now unused.

The event potato The potato that replaced Dosh.

Portal trader

The Trader got a Portal-themed model, portrait and voice. The model looks like one of GLaDOS's personality cores from the first Portal, specifically the Anger Core, yet it talks in a bored, sarcastic tone.

The animated Portal trader model The animated trader model used during the event.

The Portal trader portrait texture The portrait texture.

The event trader had its own lines for every situation: shop closed, final wave, shop moving, wave almost over, wave finished, welcome, too expensive, too heavy and closing soon. The recordings can be played on the TCRF page.

Teleport hatches

During the event, KF-Aperture hid three welded hatches. Opening one dropped you into a teleporter that led to an observation room covered in writing about secrets. One room had "Use me!" written above a computer, and pressing the interact key there opened the Steam browser on a Potato Sack ARG page.

Every teleporter sat behind a door that only opened while a player stood on a Portal-style button, so someone had to hold it for the rest of the team. The rooms are still in the map today, but the hatches and the Steam browser code are gone, so you can only reach them with cheats. Now they only serve as zed spawn areas.

Achievement 132

Per the "Achievement132" thread on the killingfloor.ru forum (2011): an extra, 133rd achievement called "Achievement132" (numbering started from zero) appeared in Killing Floor's Steam achievement list, earned by 0% of players, while the game's Steam store page still listed 132 achievements. The message Steam users saw was written in ASCII codes (you can type a character with Alt plus a number, e.g. Alt+99, Alt+76, Alt+101) and decodes as:

cLearlY, there are no more clues to be found zero reasons
exIst to contiNue to lurch internally, surely, just "Googling around"
is beTter than "playing" fOr YOUr pure research

The capital letters spell LYING TO YOU. Thread members tied this to the ARG that started with the Portal 2 presentation; one of them believed "Achievement132" refers to the Baddest Santa character description, which calls the reader an "achievement whore".

Other additions

Icy_Murderous_I

Potato Fools 2011 added an Icy_Murderous_I.mp3 file to the music folder. It is Dirge's track Disunion, and the file existed to be used in Audiosurf.

stupidscience.guy

This archive was another piece of the 2011 ARG. Players got it through the Uber Tuber achievement (the teleport hatches). Walking up to the computer opened the Steam UI, which asked for the password failed experiments. Steam then downloaded a new DLC called Killing Floor Accessed Content, which contained only the .guy file.

Unpacking it gave several .tga images. Their transparency layers hid fragments of a map of Seattle, which had to be combined with images from the other ARG games. Tripwire never turned off distribution of the package, so players could still get the file after the ARG ended. The name "stupid science guy" refers to Security Officer Thorne's bio.

2010 Christmas zeds

KF-EvilSantasLair KF-EvilSantasLair, the map released with the Twisted Christmas 2010 update.

The Christmas zeds are still in the game and can be turned on with ini edits, cheats or mutators. The 2010 versions were different, though: several textures changed later, and some voice lines were removed from their sound groups for unknown reasons. All of the recordings below can be heard on the TCRF page.

Santa Bloat

The 2010 Christmas Bloat had much paler colors and noticeably dirtier clothes.

The 2010 Santa Bloat skin The old Christmas Bloat skin.

The Christmas Bloat also had lines that were cut from later Christmas events or never used at all: Barf Attack 1, 7, 8 and 9; Death 3 and 5; Idle 4, 5, 8, 9, 10, 11, 12 and 13; Talk 1, 4, 5, 6, 7 and 9.

Clot Elf

The 2010 Clot Elf had much brighter skin and looked less frozen.

The 2010 Clot Elf skin The old Christmas Clot skin.

It originally had many more lines, but most were overwritten with the normal Clot sounds. Unused files include Get Up 2, Grab Player 3B and 3C, Idle 6, Talk 3 and Talk 7.

Nut Pound

The 2010 Nut Pound was simply bloodier.

The 2010 Nut Pound skin The old Christmas Fleshpound skin.

It also lost a fair amount of dialogue that was either removed or never used: Attack 1, Rage 2, Speech 1, 3, 4 and 5, Talk 1, 2 and 3.

Snow Husk

The Snow Husk looked the same, but it had unused voice lines: Pain 05 and 06, Talk 1, 4, 6, 8, 9, 10 and 13.

Robo Santa

After 2010 his texture became less bloody and dropped to half its original resolution.

The 2010 Robo Santa skin The old Christmas Patriarch skin.

Jack Frost

In the older version his texture lacked a lot of definition, so he looked less detailed.

The 2010 Jack Frost skin The old Christmas Scrake skin.

Caroler

The Caroler looked about the same, only much shinier in 2010.

The 2010 Caroler skin The old Christmas Siren skin.

2011 Halloween Sideshow

2011 had the first and only Halloween Sideshow. It existed because players wanted another chance to unlock Steampunk Mr. Foster. Tripwire did not know yet that the Summer Sideshow would return, so it built a "new" event: the Summer Sideshow circus zeds came back in Halloween costumes. The event never returned because it felt unpolished, having been thrown together. One of the developers (possibly BroodOverMind) simply said the Halloween zeds were ugly.

Not every Halloween zed got a name.

KF-AbusementPark KF-AbusementPark, added with Summer Sideshow 2011, the event whose zeds were reskinned for Halloween.

The Halloween Sideshow menu artwork kf_menu_soldiers, a Halloween Sideshow menu image.

The Strange Little Goblin

The Strange Little Clot, painted green, with its metal braces swapped for bony ones, plus a bone necklace and hair.

The 2011 Halloween Clot skin The 2011 Halloween Clot skin.

Halloween Clot menu image kf_menu_clot2

Halloween Clot menu image kf_menu_clot

Angel & Devil

The Girl with Two Heads got colored bodies and prosthetic horns and wings.

The 2011 Halloween Crawler skin The 2011 Halloween Crawler skin.

Halloween Crawler menu image kf_menu_crawler

Halloween Crawler menu image kf_menu_crawler2

Halloween Bloat

Pukey the Clown recolored in black and orange.

The 2011 Halloween Bloat skin The 2011 Halloween Bloat skin.

Halloween Bloat menu image kf_menu_Bloatbarf

Halloween Bloat menu image kf_menu_Bloat

Halloween Gorefast

The Sword-Swallower painted black with a green skeleton pattern.

The 2011 Halloween Gorefast skin The 2011 Halloween Gorefast skin.

Halloween Gorefast menu image kf_menu_gorefast2

Halloween Gorefast menu image kf_menu_gorefast1

Lovely Witch

The Lovely Assistant trades her hat for a witch's hat, and her red outfit turns black.

The 2011 Halloween Stalker skin The 2011 Halloween Stalker skin.

Halloween Stalker menu image kf_menu_stalker

Halloween Stalker menu image kf_menu_Siren2

Husk-o'-Lantern

The Amazing Mechanical Man, painted a brighter orange with a jack-o'-lantern face.

The 2011 Halloween Husk skin The 2011 Halloween Husk skin.

Halloween Husk menu image kf_menu_Patgun

Lady Black Beard

The Bearded Beauty got hook hands, an eyepatch and a pirate hat.

The 2011 Halloween Siren skin The 2011 Halloween Siren skin.

Halloween Siren menu image kf_menu_Siren1

Were-bunny

The Incredible Man Monkey with white fur and rabbit ears.

The 2011 Halloween Scrake skin The 2011 Halloween Scrake skin.

Halloween Scrake menu image kf_menu_scrake1

Halloween Scrake menu image kf_menu_scrake2

FrankenPound

The Fleshclown painted green, with his sack mask redone to look like Frankenstein's monster.

The 2011 Halloween Fleshpound skin The 2011 Halloween Fleshpound skin.

Halloween Fleshpound menu image kf_menu_fleshpound2

Halloween Fleshpound menu image kf_menu

Vampriarch

The Ringleader without his hat. His whole head is actually a new model.

The 2011 Halloween Patriarch skin The 2011 Halloween Patriarch skin.

Halloween Patriarch menu image kf_menu_Missile

Halloween Patriarch menu image kf_menu_Pattent

2012 Twisted Christmas

The 2012 Twisted Christmas update added the MoonBase map. The map is still in the game, but at launch it had a few Christmas decorations that were removed after the event.

Christmas tree in the MoonBase break room A Christmas tree in the break room.

Christmas tree in the MoonBase greenhouse A Christmas tree in the greenhouse.

Candy cane in a dead scientist's hand A candy cane in a dead scientist's hand.

Snowman on a computer A snowman on a computer.

Old seasonal title screens

Some seasonal updates came with their own title graphic. Twisted Christmas only ever had one and reused it every year. The current Halloween title keeps the graphic from the last Halloween update (Double Feature, 2014), and the current Summer Sideshow reuses the Hellride graphic. The older ones are no longer used:

2011 Halloween Sideshow title 2011: Halloween Sideshow.

2012 Hillbilly Horror title 2012: Hillbilly Horror.

2013 Summer Sideshow: Pier of Pain title 2013: Summer Sideshow: Pier of Pain.

2013 Hillbilly Horror: Fright Yard title 2013: Hillbilly Horror: Fright Yard.

Source

Adapted from The Cutting Room Floor: Killing Floor/Event Content, licensed under CC BY 3.0. The Achievement 132 section comes from the killingfloor.ru forum.