Killing Floor Terminology: Player Dictionary
Complete dictionary of terms and slang used in the Killing Floor community.
Survivors hold their ground on a blood-soaked floor under red lights.
Basic Terms
Zed — general name for all mutants (specimens) in the game. Derived from the word "zombie".
Specimen — official name for mutants in the game. Genetically modified clones.
Wave — round of the game during which players must destroy a certain number of zeds.
Trader — NPC that appears between waves and sells weapons, ammunition, and armor.
Perk — character class (Sharpshooter, Commando, Support, etc.) that determines player specialization.
Patriarch — final boss of the game, appears on the last wave.
Classes (Perks)
Firebug, the fire weapons perk.
Sharpshooter — class specializing in long-range weapons and precise headshots.
Commando — class specializing in automatic weapons and detecting stalkers.
Support Specialist — class specializing in shotguns and welding doors.
Berserker — melee class using melee weapons.
Firebug — class using flamethrowers and incendiary devices.
Demolitions — class specializing in explosives.
Field Medic — support class specializing in healing allies.
Mutants (Specimens)
The Gorefast, a fast specimen with a blade grafted to its arm.
Clot — basic mutant, the most common. Slow but dangerous in groups.
Crawler — spider-like mutant that moves low to the ground. Very fast.
Gorefast — clot with a blade welded to its arm. Fast and dangerous in close combat.
Stalker — invisible female mutant. Can become invisible.
Bloat — obese mutant that shoots toxic bile. Explodes on death.
Siren — female mutant with a devastating sonic scream. Can destroy grenades.
Husk — cyborg mutant with a flamethrower instead of an arm. Dangerous at long range.
Scrake — tall muscular mutant with a chainsaw. Very resistant to damage.
Fleshpound — massive mutant with industrial grinders instead of hands. The most dangerous regular mutant.
Game Mechanics
Rage — state that Scrake and Fleshpound enter when taking damage. They start running fast and attacking.
ZEDtime — time slowdown that activates when killing a zed in the head. Allows seeing kill details.
Welding — process of sealing doors with a welding tool to create barricades.
Weight — system limiting the amount of weapons a player can carry. Each weapon has its own weight.
Dosh — in-game currency earned by killing zeds and completing tasks.
Tactical Terms
Kiting — tactic of retreating and shooting at pursuing zeds.
Camping — tactic of holding a specific position and defending against advancing zeds.
Holding — team holding a specific position.
Rage Management — tactic of controlling the rage state of Scrake and Fleshpound.
Headshot — shot to the head dealing increased damage.
Body Shot — shot to the body dealing normal damage.
Community Slang
FP — Fleshpound.
SC — Scrake.
Husk Fireball — fireball fired by Husk.
Bile — toxic bile shot by Bloat.
Scream — sonic scream of Siren that can destroy grenades and deal damage.
Cloak — Stalker's ability to become invisible.
Rage — rage state of large zeds.
Big Zed — Scrake or Fleshpound.
Trash — weak mutants (Clot, Crawler, Gorefast).
Spec — Specimen (mutant).
Russian slang from 2011
Nicknames from the "Player's dictionary" (Папка01 and others, killingfloor.ru forum, 2011), shown in transliteration. Many stuck in Russian-speaking lobbies for years.
| What | Nicknames |
|---|---|
| Killing Floor | KF, Killing Flor, Killing Flur |
| Tripwire Interactive | TI, Tripy, Traipy |
| Horzine Biotech | Horzy, HB, Gorizont ("Horizon") |
| Mutator | mut |
| Trader | magazin, magaz, prodavshchitsa ("saleswoman"), shop |
| White / grey / black list | vait list, otbelennoe ("whitened") / seroe / chernoe |
| Agritsya | to rage (Scrake, Fleshpound) |
| Inviz | invisibility (Stalker, Patriarch) |
| HP | health points |
Zeds
| Zed | Nicknames |
|---|---|
| Clot | sgustok ("clot"), soldat, zombar, nudist |
| Gorefast | Indeets ("Indian"), Garik, Krasny ("Red"); "Berserk" is a misnomer |
| Crawler | zhuk ("bug"), blokha ("flea"), pauk ("spider"), tarakan ("roach") |
| Bloat | Zhirtrest, Zhirdyai, Tolsty ("Fatso"), Tsentner |
| Stalker | Nevidimka ("Invisible"), Stels |
| Siren | Orunya, Krikunya ("Screamer"), Pugacheva (after the singer) |
| Husk | Ognemetchik ("Flamer"), Zazhigalka ("Lighter"); "Firebug" is a misnomer |
| Scrake | Lesnik ("Forester"), Pila ("Saw"), Lesoruby ("Lumberjack"), Myasnik ("Butcher"), Pilshchik, Skryaga |
| Fleshpound | FP, fleshka, Flekha, Svetofor ("Traffic light"), Batareika ("Battery"), Massa Ploti, Lampochka (old), Otbivalshchik (from the 1C translation) |
| Patriarch | Patrik, Petya, Boss, Pator |
| Brute (mutator) | Obezyana ("Monkey"), Brutello, Kachok ("Jock") |
| Shiver (mutator) | Shval, Porter |
Perks
| Perk | Nicknames |
|---|---|
| Field Medic | Med, Lekar ("Healer") |
| Sharpshooter | Snap, Headshoter |
| Support Specialist | Supporter, Tekhnar |
| Commando | Komand, Komando, Shturmovik, Shturm |
| Berserker | Bers |
| Firebug | Svetlyak, Zazhigalka, Firebug, Piroman |
| Demolitions | Demoman |
Weapons
| Weapon | Nicknames |
|---|---|
| Pipe Bomb | miny ("mines"), pipki |
| MP7M | medic gun, drotikomet ("dart thrower") |
| M32 | Buldog, disk grenade launcher |
| M79 | wooden grenade launcher |
| LAW | truba ("pipe"), Trambon, bazooka |
| MAC-10 | Uzi, Uzikha, Mak |
| Deagle | Digl, Pustynny oryol, Handkon |
| LAR | Lar, vintovka ("rifle"), Winchester |
| Shotgun | Drobash, 8-zaryadnik, shotgun with a flashlight |
| Hunting Shotgun | Duplet, Obrez |
| AA12 | disk shotgun, drum shotgun |
| AK-47 | Kalash |
| SCAR MK17 | Skar, golden rifle |
Maps
| Map | Nicknames |
|---|---|
| West London | Vest, VL |
| Biotics Lab | Biolaboratorii, Laboratorii |
| Farm | Ferma, Polya ("Fields") |
| Manor | Manor, Bolota ("Swamps"), Osobnyak ("Mansion") |
| Office | Ofisy, Mnogoetazhka ("High-rise") |
| Mountain Pass | Montana, Mountain, Gory ("Mountains") |
| Departed | Departed, Gorod ("City") |
| Bedlam | Bedlam, Tararam, Diskoteka ("Disco") |
Server Terms
Mutator — game modification that changes gameplay.
Custom Map — user-created map made by the community.
Server Perks — perk progression system that works on the server, not through Steam.
Sandbox — game mode with customizable wave and mutant parameters.
Whitelisted Mutator — official mutator that allows perk progression.
Graylisted Mutator — mutator that doesn't allow perk progression but allows selecting them.
Technical Terms
Package — game resource file (textures, sounds, animations, etc.).
Mismatch — error of version mismatch between client and server packages.
Cache — temporary storage of downloaded server resources.
UKX — Unreal Engine animation file format.
UTX — Unreal Engine texture file format.
UAX — Unreal Engine sound file format.
USX — Unreal Engine static mesh file format.
UC — UnrealScript source code.
U — compiled UnrealScript package.