KF2 RPG Mod Weapon Ideas: Community Perk Weapon Concepts
This is a wish list of weapons proposed for a Killing Floor 2 RPG-style mod, grouped by perk. They are ideas only and were not confirmed as implemented.
Commando
Laser Gun: super fast rate of fire, very accurate, cheap (gun and ammo), very low damage and recoil. An easy tool for Commando players to gain XP by tagging as many Zeds as possible, which could encourage more people to play Commando.
Medic
- Healing RPG-7: high-damage rocket with fast healing, very low ammo (1 to 3), very expensive (priced like the Nuclear weapon). Meant for crucial moments when most teammates are about to die.
- Combine Hunter Rifle: fires an area-of-effect Combine Hunter bullet, an idea seen on another server that adds a new gameplay element.
- Poison Scalpel: each hit applies a poison effect that deals small damage over time.
Sharpshooter
- Sonic/EMP Railgun (feasibility unknown): bullets create a sonic effect on impact with little damage, giving the Sharpshooter an area weapon.
- On-scope Railgun: fires continuously without the unscoping animation, or at least without reload; the author was not sure which variant they saw elsewhere.
Berserker
- Poison Crovel/Knife: each hit poisons Zeds for small damage over time.
- Sonic/EMP Eviscerator (feasibility unknown): sawing and blade impacts create a sonic effect, an area melee weapon.
Firebug
Husk Shotgun: fires Husk-style pellets with a huge area and great knockback. Very fun, but a little overpowered and it blocks the view.
Gunslinger
Dual Explosive Magnum: one explosive round per gun with a small, HX25-like radius. Very expensive ammo, high recoil, very high damage and low ammo; good against bosses and large Zeds.
Support
Penetrating Shotgun: a future idea with penetrating rounds (up to 10 Zeds) and a small spread. The author wondered why the RPG mod does not have penetration yet.
SWAT
- Stun Knife (or Gun): stuns Zeds on hit with a low rate of fire, which is what SWAT is for.
- Riot Shield (Knife?): blocking reduces damage by 90%, good for tanking or running from death.