KF2 Hell on Earth Camping Spots: Best Holdout Positions by Map
This guide shows holdout (camping) positions that have been tested on Hell on Earth to help earn the Hell on Earth achievements. Solo players should expect to move around and adjust position, and even groups must stay flexible. The Descent, Santa's Workshop and Nightmare are left out because they change every round and are mostly compact. In the screenshots, green player markers show where the group stands. Maps are ordered from newest to oldest. For general tactics see Hell on Earth strategies and the 100% achievements guide.
Castle Volter
Inside this basement? torture? pump room? Have your team split to each door.
Camping spot, Castle Volter
Subduction
Starting from the map's central point, make your way towards the Recreation area, and then proceed to the Auditorium.
Camping spot, Subduction
Crash
Navigate around the map from the train crash site, and you'll come across this location. The platform is visible from the train crash area.
Camping spot, Crash
Barmwich Town
You have two options: The spawning point or move to the area adjacent to the garden, which is surrounded by iron fences.
Camping spot, Barmwich Town (1)
Camping spot, Barmwich Town (2)
Rig
Camping spot, Rig
Carillon Hamlet
Camping spot, Carillon Hamlet
Netherhold
To access this initial location, you'll need to demolish two walls emitting a distinctive purple glow.
The second location offers tighter quarters but can be highly effective when guarded by a berserker at the entrance. To reach this spot, break down the wall of the circled wardrobe.
Camping spot, Netherhold (1)
Camping spot, Netherhold (2)
Camping spot, Netherhold (3)
Moonbase
Go to Intersection 1. All you need to do here is jump and shoot - trust me.
Camping spot, Moonbase
Dystopia 2029
Given the expansive nature of this map, occasional rotations may be necessary.
Camping spot, Dystopia 2029
Elysium
This exclusively covers campable sections of the map. Any other areas are primarily meant for rotations.
Camping spot, Elysium (1)
Camping spot, Elysium (2)
Hellmark Station
Camping spot, Hellmark Station
Desolation
Camping spot, Desolation
Biolapse
This exclusively covers campable sections of the map. Any other areas are primarily meant for rotations.
Camping spot, Biolapse (1)
Camping spot, Biolapse (2)
Camping spot, Biolapse (3)
Camping spot, Biolapse (4)
Camping spot, Biolapse (5)
Sanitarium
Camping spot, Sanitarium
Ashwood Asylum
Camping spot, Ashwood Asylum
Steam Fortress
Camping spot, Steam Fortress (1)
Camping spot, Steam Fortress (2)
Spillway
Camping spot, Spillway
Shopping Spree
Camping spot, Shopping Spree
Monster Ball
Camping spot, Monster Ball
Airship
Camping spot, Airship
Lockdown
Camping spot, Lockdown
Krampus Lair
This exclusively covers campable sections of the map. Any other areas are primarily meant for rotations.
Camping spot, Krampus Lair (1)
Camping spot, Krampus Lair (2)
Camping spot, Krampus Lair (3)
The Tragic Kingdom
Camping spot, The Tragic Kingdom
Nuked
Camping spot, Nuked
ZED Landing
Camping spot, ZED Landing
Infernal Realm
Camping spot, Infernal Realm
Hostile Grounds
Camping spot, Hostile Grounds
Containment Station
Go to maintenance.
Camping spot, Containment Station (1)
Camping spot, Containment Station (2)
Prison
Camping spot, Prison
Black Forest
Camping spot, Black Forest
Farmhouse
Camping spot, Farmhouse
Evacuation Point
Camping spot, Evacuation Point
Catacombs
Camping spot, Catacombs
Volter Manor
Camping spot, Volter Manor
Outpost
Camping spot, Outpost
Biotics Lab
Camping spot, Biotics Lab (1)
Camping spot, Biotics Lab (2)
Burning Paris
Camping spot, Burning Paris
FAQ
- Which maps are not covered?
- The Descent, Santa's Workshop and Nightmare are excluded because they change every round and are mostly compact areas.
- Do the spots work solo?
- Solo players should expect to move around the map and adjust position as needed; even in a group you must be able to adapt.
- How are the maps ordered?
- From the most recent map to the oldest.