Tactics

Killing Floor 2 Versus Survival - Playing as the ZEDs

Versus Survival is Killing Floor 2's player-versus-player mode. One team plays the usual survivors with perks, the Trader and dosh. The other team spawns as ZEDs controlled by real people. After a round the teams swap sides. It arrived in a spring 2016 update during Early Access, and the first videos of the mode all show the same thing: everyone wants to be a ZED, and survivors who have never seen the mode get torn apart.

This guide covers how a round works, what every playable ZED can do, the boss round, combos that win as ZEDs and habits that keep survivors alive.

Killing Floor 2 Versus Survival gameplay cover Pathfinder's Versus Survival video: a first session on the ZED side.

How a match works

SurvivorsZED team
GoalSurvive the waves and kill the bossWipe the survivors as early as possible
SpawningNormal start at the beginning of the roundRandom specimen each life
EconomyEarn dosh, buy at the TraderNone, you just respawn
Between wavesShop and repositionWatch the survivors shop and plan
Final roundFight the bossOne player becomes the boss

Spawns and respawns

  • ZED players spawn as a random specimen. One life you are a Husk, the next a plain Clot. You cannot pick.
  • With only a few ZED players on the server, respawn is almost instant, so pressure never lets up.
  • Each wave has a limited pool of ZEDs. When the pool runs low, respawns slow down or stop, and the last few survivors can sometimes ride out the wave.
  • Common trick: if you roll a weak ZED (a Crawler or Clot), suicide into the survivors to get a new roll quickly.

Movement and vision

  • ZEDs play in third person, which gives a wider view around corners than survivors have.
  • ZEDs can open doors and jump over fences and low obstacles.
  • You cannot see your own teammates through walls, so call out where you are.
  • Zed Time triggers for both teams. On the ZED side the slow motion is annoying at first, but it is a window to plan the next move.

Alpha Clot and Bloat in KF2 Versus Third-person view on the ZED team: an Alpha Clot moves up beside a Bloat on Burning Paris.

Damage

ZED damage against survivors is tuned differently from survivor damage against ZEDs, so raw numbers feel uneven. Heavy hits do much more against a survivor without armor.

Spectating the Trader

Between waves, ZED players can watch the survivors shopping. It is fun to comment on, and it is useful: you see who bought armor, who switched to a shotgun and who skipped ammo.

What every ZED can do

ZEDMain abilityUse it for
ClotGrab: holds a survivor in placePinning someone for a teammate
Alpha ClotRally (buffs nearby ZEDs); some rolls can grabStarting a push
Slasher / GorefastFast melee, evade, spin and swing attacksChasing stragglers
CrawlerFast, climbs; suicide explosionDiving into a group and re-rolling
StalkerCloakCatching a lone survivor
BloatVomit that blinds and damages; hold-to-charge attackFront line, area denial
SirenScream; a vortex pull that drags a survivor inSeparating one target
HuskRanged fireball, flamethrower, suicide explosionDamage from range, finishing grabbed targets
ScrakeChainsaw and a spin attack that throws survivorsBreaking a defended group
FleshpoundHeavy hits and a chest bump that sends survivors flyingDoor breaker, tank

Crawler on the ZED team A Crawler on the move; its suicide explosion makes it a cheap way to re-roll.

Notes from real matches

  • Bloat: if a survivor shoots its head off, it can no longer vomit. Keep the head out of sight while closing in.
  • Crawler: the explode key sits close to the movement keys on PC, and new players blow themselves up by accident.
  • Husk: the most wanted spawn. It is the only common ZED that hurts from range, and its suicide wipes clumped survivors.
  • Scrake: the spin attack exists only for player-controlled Scrakes. Into a tight group it launches people like pinballs.
  • Fleshpound: third-person charges are hard to aim at first; take a moment to learn the lunge distance.

Player-controlled Fleshpound A player-controlled Fleshpound wading into the street.

Full stats for each enemy are in the KF2 ZED types guide.

The boss round

In the final round one ZED player gets the boss. Playing as the Patriarch looks like this:

ControlAction
Primary fireMinigun; it runs out after a while and has to recharge
Middle mouseRocket
GMortar strike; hard to aim, it does not fly straight
QHeal; a few charges per round, heal away from the survivors
Melee and grabClose-range hits; the grab is unreliable

The Patriarch played by a person in Versus A player-controlled Patriarch round on Burning Paris.

Tips for the boss player:

  • Pick off the Medic first. A Medic who keeps healing will out-sustain your damage.
  • Heal out of sight. Use the self-heals behind cover, not in the middle of the fight.
  • Use the minigun on weakened targets and stop before it runs dry at the wrong moment.
  • Other ZED players respawn to help you. Push together with them.

Tips for survivors against a player boss: stay together, keep the Medic alive and burst the boss when it tries to break away and heal. How the AI Patriarch fights is in KF2 bosses.

Winning as the ZED team

  • Grab combos. A Clot or Alpha Clot pins a survivor, and a Husk or Crawler runs in and detonates on them. Two grabbers on the same target are even better.
  • Hunt the isolated player. Survivors who split up die fast. A lone survivor in the courtyard or a subway tunnel is the ideal target.
  • Tank with the fat ones. A Bloat or Fleshpound in front soaks fire and blinds survivors while faster ZEDs flank.
  • Rally before you push. Use the Alpha Clot's rally as a group is about to engage, not after.
  • Spend explosions well. A Husk or Crawler suicide in a crowded hallway is worth more than a lone poke.
  • Swarm from several sides. One doorway is easy to defend; three are not.
  • Watch the shopping. Survivors without armor are the ones to dive.

Fire and chaos from the ZED side Survivors fight back with fire on Biotics Lab.

Surviving as the human team

  • Buy armor. Heavy ZED attacks hurt far more without it, and many public losses come from teams that skipped it.
  • Bring a Medic. Players watching from the ZED side keep saying the same thing: the team that heals itself wins close rounds.
  • Stick together. Versus punishes stragglers much harder than PvE does.
  • Shoot grabbers first. Freeing a grabbed teammate stops the Husk combo.
  • Weld doors to control where ZEDs come from (hold the welder key, see beginner basics).
  • Fire and grenades work well against large, slow ZEDs used as shields.
  • Carry something forgiving. An automatic shotgun like the AA-12 still hits when a Bloat has blinded you.
  • Head the Bloat. Without a head it cannot vomit.

End of the round

Each round ends with a Victory or Defeat screen and team awards: Zed Slayer, Medicine Master, Enforcer, Destroyer, Money Bags, Head Popper and others. Then the map vote starts.

Versus Survival team awards The post-round screen on Biotics Lab: result and team awards.

Is it balanced?

Players in both videos ask the same thing: the ZED side feels overpowered, especially against teams new to the mode. That is mostly a coordination gap. Experienced survivors with armor and a healer win rounds, often barely. Expect lopsided matches in public lobbies and closer games in organized groups.

Sources

Screenshots on this page are frames from these videos.

Victory screen on Burning Paris "Zed Mayhem": the end-of-match screen on Burning Paris after a full session on the ZED side.

FAQ

Can I choose which ZED I play in Versus?
No. Each life spawns you as a random specimen. Many players blow up a weak ZED on purpose to re-roll into a better one.
Can players control the boss?
Yes. In the boss round one ZED player gets the boss, for example the Patriarch, with its minigun, rockets, mortar and limited self-heals.
Why do the ZEDs win so often?
Public survivor teams often split up, skip armor or have no Medic. Organized survivors with armor and a healer win much more often.
Do the teams swap sides?
Yes. Each team plays survivors once and ZEDs once, and the results are compared.
Is Versus Survival still played?
It is still in the game, but public lobbies are much smaller than for standard Survival. Playing with a friend group is the easiest way to get full matches.